35% of damage inflicted to you if they penetrate armor.When an enemy damages your vehicle, they receive: This tank had a special power and we needed to repeat Dust Lord’s journey to the letter: we must take the tank through a uranium mine, leave it on a hotplate for the storms to handle.Īfter this treatment, the armor slows down enemy shells, so they do less damage and ramming isn’t so powerful. It was left, so we battered the tank with shells, it was just some junk after all. He broke in and crushed everything inside so no one would want it. He only owed the tank, not what was in it. He lost his tank in the races here but didn’t want to give it up. We had an adventurer here, some kind of Dust Lord, what’s-his-name, (maybe in another galaxy he’d be a star). After triggering, the uranium shield recharges after 30 seconds.The shield is triggered if the initial damage from an enemy shot or ram exceeds 5% of the maximum HP of your tank.The uranium shield reduces damage from ramming or enemy shots by half.We just loaded the front part with stones, welded a couple of steel strips in the front, kept it together with some extra-strong hairspray and what do we have: the rammer rig. You could say this is the most scientific mod on the list. -35% off the damage caused to your tank by ramming.
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